STL nested scroll keeps priority even if it cannot scroll
Fixes a bug introduced with ag/29700348. In an attempt to simplify PriorityNestedScrollConnection declaration, a new behavior has been introduced: the NestedScrollConnection could lose priority when it could no longer scroll. This caused unexpected behavior (see ag/29996647) and for this reason it has been reverted. It is now possible to specify when the PriorityNestedScrollConnection can lose priority during the scroll gesture. Test: atest DraggableHandlerTest Test: atest SwipeToSceneTest Bug: 370949877 Flag: com.android.systemui.scene_container Change-Id: Id8c295458bb4a82a128fe2370bccd5883d0f4889
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