Donate to e Foundation | Murena handsets with /e/OS | Own a part of Murena! Learn more

Skip to content
Commit 117b7bb5 authored by Eric Laurent's avatar Eric Laurent
Browse files

Fix issue 3354692.

The problem is that SoundPool never calls the onLoadComplete() callback
when load() method fails because the file cannot be opened.
AudioService loadSoundEffects() was blocked waiting for a callback
that never came.
In this particular case, this happened on a specific build where sound
effects assets were not included.

The fix consists in waiting for the callback only if at least one sample is
accepted by SoundPool load().

Also moved the initial loading of sound effect samples from the boot completed
broadcast receiver to the audio service message handler to avoid waiting in the
main system server thread.

Change-Id: I902e5988f8b644a81d8e585c52eed1df4ca0ec05
parent ec7c9ff0
Loading
Loading
Loading
Loading
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment