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Commit 0f4d7bc1 authored by Jeff Brown's avatar Jeff Brown
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Make the throttling more sensitive to end-to-end latency.

The code now takes into account the time when the event was generated.
So with a 60Hz throttling rate, it ensures that a motion event will not
be delayed due to throttling by any more than 1/60th of second past
the time it was generated.

Change-Id: Iaea1d4f76e79036b4a18873485230731c3cd63c3
parent 3d8c9bdb
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