Introduce TransitionState.Transition.finish() (1/2)
This CL adds a finish() method to Transition that can be used to force a transition to finish/settle and wait for that transition to end. This new API should be generally useful and will be used to better support interruptions. Bug: 290930950 Test: atest DraggableHandlerTest Test: atest SceneTransitionLayoutStateTest Flag: N/A Change-Id: Ib637485469d617d696ee56da7f1066b4283ecdfe
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