SystemUI: Fix QS clock overlapping on UI mode change
Calling updateAnimators() in a separate runnable seems to cause QSB header elements to overlap each other when switching between dark and light mode. This change was introduced in https://github.com/LineageOS/android_frameworks_base/commit/0558e1211604b3b6f465a394832bbf8fa06d1dfe and seems unnecessary so lets revert it. Change-Id: I14e60b608f2aac373e71fec0a6ab7d8e787d2457
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