Loading libs/WindowManager/Shell/tests/e2e/bubbles/flicker-explicit/src/com/android/wm/shell/flicker/bubbles/EnterBubbleViaBubbleMenuTest.kt +4 −3 Original line number Diff line number Diff line Loading @@ -96,8 +96,9 @@ class EnterBubbleViaBubbleMenuTest : BubbleFlickerTestBase(), BubbleAppBecomesEx @Test fun bubbleWindowBecomesVisible() { wmTraceSubject .skipUntilFirstAssertion() .isAboveAppWindowInvisible(ComponentNameMatcher.BUBBLE) // Bubble app window may not have been added to WM hierarchy at the start of the // transition. .isNonAppWindowInvisible(ComponentNameMatcher.BUBBLE) .then() .isAboveAppWindowVisible(ComponentNameMatcher.BUBBLE) .forAllEntries() Loading @@ -110,7 +111,7 @@ class EnterBubbleViaBubbleMenuTest : BubbleFlickerTestBase(), BubbleAppBecomesEx fun bubbleLayerBecomesVisible() { layersTraceSubject // Bubble may not appear at the start of the transition. .isInvisible(ComponentNameMatcher.BUBBLE, mustExist = false) .isInvisible(ComponentNameMatcher.BUBBLE) .then() .isVisible(ComponentNameMatcher.BUBBLE) .forAllEntries() Loading Loading
libs/WindowManager/Shell/tests/e2e/bubbles/flicker-explicit/src/com/android/wm/shell/flicker/bubbles/EnterBubbleViaBubbleMenuTest.kt +4 −3 Original line number Diff line number Diff line Loading @@ -96,8 +96,9 @@ class EnterBubbleViaBubbleMenuTest : BubbleFlickerTestBase(), BubbleAppBecomesEx @Test fun bubbleWindowBecomesVisible() { wmTraceSubject .skipUntilFirstAssertion() .isAboveAppWindowInvisible(ComponentNameMatcher.BUBBLE) // Bubble app window may not have been added to WM hierarchy at the start of the // transition. .isNonAppWindowInvisible(ComponentNameMatcher.BUBBLE) .then() .isAboveAppWindowVisible(ComponentNameMatcher.BUBBLE) .forAllEntries() Loading @@ -110,7 +111,7 @@ class EnterBubbleViaBubbleMenuTest : BubbleFlickerTestBase(), BubbleAppBecomesEx fun bubbleLayerBecomesVisible() { layersTraceSubject // Bubble may not appear at the start of the transition. .isInvisible(ComponentNameMatcher.BUBBLE, mustExist = false) .isInvisible(ComponentNameMatcher.BUBBLE) .then() .isVisible(ComponentNameMatcher.BUBBLE) .forAllEntries() Loading