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Android Renderengine doesn't draw any text, but hwui needs to turn bytes into SkTypefaces and it currently uses Skia's "Empty Custom" SkFontMgr, which is really just a wrapper around FreeType. This makes that connection explicit instead of relying on SkFontMgr::RefDefault(), which is going away soon. Change-Id: Ida96538c76e069ec86e8dc078ef329cfaeac5d78 Bug: b/305780908