Loading include/ui/GraphicBuffer.h +1 −0 Original line number Diff line number Diff line Loading @@ -62,6 +62,7 @@ public: USAGE_HW_TEXTURE = GRALLOC_USAGE_HW_TEXTURE, USAGE_HW_RENDER = GRALLOC_USAGE_HW_RENDER, USAGE_HW_2D = GRALLOC_USAGE_HW_2D, USAGE_HW_COMPOSER = GRALLOC_USAGE_HW_COMPOSER, USAGE_HW_MASK = GRALLOC_USAGE_HW_MASK }; Loading services/surfaceflinger/Layer.cpp +1 −0 Original line number Diff line number Diff line Loading @@ -556,6 +556,7 @@ uint32_t Layer::getEffectiveUsage(uint32_t usage) const // need a hardware-protected path to external video sink usage |= GraphicBuffer::USAGE_PROTECTED; } usage |= GraphicBuffer::USAGE_HW_COMPOSER; return usage; } Loading Loading
include/ui/GraphicBuffer.h +1 −0 Original line number Diff line number Diff line Loading @@ -62,6 +62,7 @@ public: USAGE_HW_TEXTURE = GRALLOC_USAGE_HW_TEXTURE, USAGE_HW_RENDER = GRALLOC_USAGE_HW_RENDER, USAGE_HW_2D = GRALLOC_USAGE_HW_2D, USAGE_HW_COMPOSER = GRALLOC_USAGE_HW_COMPOSER, USAGE_HW_MASK = GRALLOC_USAGE_HW_MASK }; Loading
services/surfaceflinger/Layer.cpp +1 −0 Original line number Diff line number Diff line Loading @@ -556,6 +556,7 @@ uint32_t Layer::getEffectiveUsage(uint32_t usage) const // need a hardware-protected path to external video sink usage |= GraphicBuffer::USAGE_PROTECTED; } usage |= GraphicBuffer::USAGE_HW_COMPOSER; return usage; } Loading