Fix race condition for doze mode and wake-and-unlocking
When pulse was about to turn on and at the same time we were starting a wake-and-unlock sequence, there was jank because the scrim handling was not correct anymore. Now, abort the pulse when we are wake-and- unlocking so we don't see flickering with the scrims anymore. Bug: 23217476 Change-Id: I331f513b68fb1832b4372d3e2e518b31b556a43c
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