SurfaceView: Destroy SurfaceControl from RenderThread
Currently there is a race where the UI thread can destroy the SurfaceControl (free the C++ object) while the RenderThread still has pending operations on it. To fix have the positionLost callback handle the destruction. Bug: 139111930 Bug: 136808018 Test: go/wm-smoke Change-Id: Id5225e1e47046d928f8298de38ff61662debe360
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