Change RenderEngine::drawLayers to take a vector of LayerSettings pointers
Prework for the client composition cache logic which extends LayerSettings. Passing in a set of pointers will reduce the amount of copying needed when passing the LayerSettings to RenderEngine. Bug: 136561771 Test: atest librenderengine_test libcompositionengine_test Test: go/wm-smoke Change-Id: Iba89e5d611256583c46e02d32ed9b0cc58969331
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