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Commit d1f69b0b authored by Eric Laurent's avatar Eric Laurent Committed by Rachad Alao
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audioflinger: implement pause/resume for direct outputs

Extend pause/resume support to direct output threads
(was only for offload threads).

If the HAL implements pause/resume, track pause/resume is forwarded to
the HAL.

Pause, flush, resume sequence is respected by executing the HAL
calls in the playback thread (same as offload).

Make sure the track flags on client side are consistent with the
flags on server side.

Bug: 17883772.
Change-Id: I89b360d69818f7a9204bd36e3ec63a79e106ecf1
parent 8ddb0223
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+5 −0
Original line number Diff line number Diff line
@@ -335,6 +335,11 @@ status_t AudioTrack::set(
                ((flags | AUDIO_OUTPUT_FLAG_DIRECT) & ~AUDIO_OUTPUT_FLAG_FAST);
    }

    // force direct flag if HW A/V sync requested
    if ((flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC) != 0) {
        flags = (audio_output_flags_t)(flags | AUDIO_OUTPUT_FLAG_DIRECT);
    }

    if (flags & AUDIO_OUTPUT_FLAG_DIRECT) {
        if (audio_is_linear_pcm(format)) {
            mFrameSize = channelCount * audio_bytes_per_sample(format);
+106 −21
Original line number Diff line number Diff line
@@ -1197,6 +1197,7 @@ AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinge
        mScreenState(AudioFlinger::mScreenState),
        // index 0 is reserved for normal mixer's submix
        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
        mHwSupportsPause(false), mHwPaused(false), mFlushPending(false),
        // mLatchD, mLatchQ,
        mLatchDValid(false), mLatchQValid(false)
{
@@ -1847,6 +1848,19 @@ void AudioFlinger::PlaybackThread::readOutputParameters_l()
        }
    }

    mHwSupportsPause = false;
    if (mOutput->flags & AUDIO_OUTPUT_FLAG_DIRECT) {
        if (mOutput->stream->pause != NULL) {
            if (mOutput->stream->resume != NULL) {
                mHwSupportsPause = true;
            } else {
                ALOGW("direct output implements pause but not resume");
            }
        } else if (mOutput->stream->resume != NULL) {
            ALOGW("direct output implements resume but not pause");
        }
    }

    // Calculate size of normal sink buffer relative to the HAL output buffer size
    double multiplier = 1.0;
    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
@@ -3078,6 +3092,7 @@ void AudioFlinger::PlaybackThread::threadLoop_standby()
        mCallbackThread->setWriteBlocked(mWriteAckSequence);
        mCallbackThread->setDraining(mDrainSequence);
    }
    mHwPaused = false;
}

void AudioFlinger::PlaybackThread::onAddNewTrack_l()
@@ -3990,6 +4005,9 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prep
{
    size_t count = mActiveTracks.size();
    mixer_state mixerStatus = MIXER_IDLE;
    bool doHwPause = false;
    bool doHwResume = false;
    bool flushPending = false;

    // find out which tracks need to be processed
    for (size_t i = 0; i < count; i++) {
@@ -4008,6 +4026,28 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prep
        sp<Track> l = mLatestActiveTrack.promote();
        bool last = l.get() == track;

        if (mHwSupportsPause && track->isPausing()) {
            track->setPaused();
            if (last && !mHwPaused) {
                doHwPause = true;
                mHwPaused = true;
            }
            tracksToRemove->add(track);
        } else if (track->isFlushPending()) {
            track->flushAck();
            if (last) {
                flushPending = true;
            }
        } else if (mHwSupportsPause && track->isResumePending()){
            track->resumeAck();
            if (last) {
                if (mHwPaused) {
                    doHwResume = true;
                    mHwPaused = false;
                }
            }
        }

        // The first time a track is added we wait
        // for all its buffers to be filled before processing it.
        // Allow draining the buffer in case the client
@@ -4031,8 +4071,8 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prep
                track->mFillingUpStatus = Track::FS_ACTIVE;
                // make sure processVolume_l() will apply new volume even if 0
                mLeftVolFloat = mRightVolFloat = -1.0;
                if (track->mState == TrackBase::RESUMING) {
                    track->mState = TrackBase::ACTIVE;
                if (!mHwSupportsPause) {
                    track->resumeAck();
                }
            }

@@ -4095,6 +4135,30 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prep
        }
    }

    // if an active track did not command a flush, check for pending flush on stopped tracks
    if (!flushPending) {
        for (size_t i = 0; i < mTracks.size(); i++) {
            if (mTracks[i]->isFlushPending()) {
                mTracks[i]->flushAck();
                flushPending = true;
            }
        }
    }

    // make sure the pause/flush/resume sequence is executed in the right order.
    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
    // before flush and then resume HW. This can happen in case of pause/flush/resume
    // if resume is received before pause is executed.
    if (mHwSupportsPause && !mStandby &&
            (doHwPause || (flushPending && !mHwPaused && (count != 0)))) {
        mOutput->stream->pause(mOutput->stream);
    }
    if (flushPending) {
        flushHw_l();
    }
    if (mHwSupportsPause && !mStandby && doHwResume) {
        mOutput->stream->resume(mOutput->stream);
    }
    // remove all the tracks that need to be...
    removeTracks_l(*tracksToRemove);

@@ -4127,6 +4191,11 @@ void AudioFlinger::DirectOutputThread::threadLoop_mix()

void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
{
    // do not write to HAL when paused
    if (mHwPaused) {
        sleepTime = idleSleepTime;
        return;
    }
    if (sleepTime == 0) {
        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
            sleepTime = activeSleepTime;
@@ -4139,6 +4208,38 @@ void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
    }
}

void AudioFlinger::DirectOutputThread::threadLoop_exit()
{
    {
        Mutex::Autolock _l(mLock);
        bool flushPending = false;
        for (size_t i = 0; i < mTracks.size(); i++) {
            if (mTracks[i]->isFlushPending()) {
                mTracks[i]->flushAck();
                flushPending = true;
            }
        }
        if (flushPending) {
            flushHw_l();
        }
    }
    PlaybackThread::threadLoop_exit();
}

// must be called with thread mutex locked
bool AudioFlinger::DirectOutputThread::shouldStandby_l()
{
    bool trackPaused = false;

    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
    // after a timeout and we will enter standby then.
    if (mTracks.size() > 0) {
        trackPaused = mTracks[mTracks.size() - 1]->isPaused();
    }

    return !mStandby && !trackPaused;
}

// getTrackName_l() must be called with ThreadBase::mLock held
int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask __unused,
        audio_format_t format __unused, int sessionId __unused)
@@ -4248,9 +4349,11 @@ void AudioFlinger::DirectOutputThread::cacheParameters_l()

void AudioFlinger::DirectOutputThread::flushHw_l()
{
    if (mOutput->stream->flush != NULL)
    if (mOutput->stream->flush != NULL) {
        mOutput->stream->flush(mOutput->stream);
    }
    mHwPaused = false;
}

// ----------------------------------------------------------------------------

@@ -4358,8 +4461,6 @@ void AudioFlinger::AsyncCallbackThread::resetDraining()
AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
        mHwPaused(false),
        mFlushPending(false),
        mPausedBytesRemaining(0)
{
    //FIXME: mStandby should be set to true by ThreadBase constructor
@@ -4596,21 +4697,6 @@ bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
    return false;
}

// must be called with thread mutex locked
bool AudioFlinger::OffloadThread::shouldStandby_l()
{
    bool trackPaused = false;

    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
    // after a timeout and we will enter standby then.
    if (mTracks.size() > 0) {
        trackPaused = mTracks[mTracks.size() - 1]->isPaused();
    }

    return !mStandby && !trackPaused;
}


bool AudioFlinger::OffloadThread::waitingAsyncCallback()
{
    Mutex::Autolock _l(mLock);
@@ -4625,7 +4711,6 @@ void AudioFlinger::OffloadThread::flushHw_l()
    mBytesRemaining = 0;
    mPausedWriteLength = 0;
    mPausedBytesRemaining = 0;
    mHwPaused = false;

    if (mUseAsyncWrite) {
        // discard any pending drain or write ack by incrementing sequence
+5 −4
Original line number Diff line number Diff line
@@ -809,7 +809,9 @@ public:
protected:
                // accessed by both binder threads and within threadLoop(), lock on mutex needed
                unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available

                bool        mHwSupportsPause;
                bool        mHwPaused;
                bool        mFlushPending;
private:
    // timestamp latch:
    //  D input is written by threadLoop_write while mutex is unlocked, and read while locked
@@ -910,6 +912,8 @@ protected:
    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
    virtual     void        threadLoop_mix();
    virtual     void        threadLoop_sleepTime();
    virtual     void        threadLoop_exit();
    virtual     bool        shouldStandby_l();

    // volumes last sent to audio HAL with stream->set_volume()
    float mLeftVolFloat;
@@ -940,12 +944,9 @@ protected:

    virtual     bool        waitingAsyncCallback();
    virtual     bool        waitingAsyncCallback_l();
    virtual     bool        shouldStandby_l();
    virtual     void        onAddNewTrack_l();

private:
    bool        mHwPaused;
    bool        mFlushPending;
    size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
    size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
    wp<Track>   mPreviousTrack;         // used to detect track switch
+4 −5
Original line number Diff line number Diff line
@@ -823,12 +823,11 @@ void AudioFlinger::PlaybackThread::Track::flush()
            // this will be done by prepareTracks_l() when the track is stopped.
            // prepareTracks_l() will see mState == FLUSHED, then
            // remove from active track list, reset(), and trigger presentation complete
            if (isDirect()) {
                mFlushHwPending = true;
            }
            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
                reset();
                if (thread->type() == ThreadBase::DIRECT) {
                    DirectOutputThread *t = (DirectOutputThread *)playbackThread;
                    t->flushHw_l();
                }
            }
        }
        // Prevent flush being lost if the track is flushed and then resumed
@@ -841,7 +840,7 @@ void AudioFlinger::PlaybackThread::Track::flush()
// must be called with thread lock held
void AudioFlinger::PlaybackThread::Track::flushAck()
{
    if (!isOffloaded())
    if (!isOffloaded() && !isDirect())
        return;

    mFlushHwPending = false;