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Commit 9fcd0264 authored by Jan Sebechlebsky's avatar Jan Sebechlebsky
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Use std::shared_future to pass Surface from the render thread

... so getInputSurface can be safely called multiple times.

Bug: 343628528
Test: atest virtual_camera_tests
Test: atest CtsVirtualDevicesCameraTestCases
Change-Id: I2a97d57ee7dbc6ade3f7e9441a5ac8c8f0a01e28
parent 0a90de23
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