audioflinger: Handle pause /resume in stopping state
-Pre-requisite:
Perform seek on the clip. After seek the data remaining till EOS
is little more than the driver and common block buffering.
-Framework state:
Offload thread is waiting for signal from the HAL for a free
buffer. Audio Player calls sink stop on reaching EOS. Audio
track is waiting on obtain buffer for a free space in common
block to send the last buffer. The track is moved to stopping
state as input EOS is reached.
-Issue:
Perform pause/ resume in this state(STOPPING), Audio playback
does not resume.
-Fix
Ensure resume is called in stopping state if frames ready is
greater than zero.
Bug: 12870871
Change-Id: Ib1378c4ee5ce4bea655691e93de0775f7b1d2804
Signed-off-by: Glenn Kasten <gkasten@google.com>
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