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Commit 8d314b70 authored by John Grossman's avatar John Grossman
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TimedAudioTrack: Fix continuity threshold handling.



Hand merge from ics-aah

> TimedAudioTrack: Fix continuity threshold handling.
>
> Fix issues with continuity threshold handling; notably
> + If the steady-state continuity threshold is exceeded, be sure to
>   clear the on-time flag.  Failure to do this will result in the
>   system picking a new mix point which simply satisfies the
>   steady-state continuity threshold instead of the startup threshold.
>   Since we are putting a discontinuity in presentation anyway, we
>   really want to pick a perfect point, not just an OK point.
> + Tighten the steady-state continuity threshold.  It was currently set
>   to 100mSec which is enormous.  4mSec (the new setting) is much more
>   appropriate.  On systems with a VCXO (like tungsten) this should
>   never be wrong by more than a sample.  If TimedAudioTracks are ever
>   to be used on VCXO-less systems, this threshold should probably be a
>   a parameter configurable by applications on a track by track basis
>   so they can make the tradeoff between allowed error and frequency of
>   disruptive corrections.
> + Reset the on-time flag if the mixer provides no PTS during a mix
>   operation.  This makes for a convenient way for the HAL to reset
>   timed tracks when it makes changes for delay compensation across
>   multiple outputs.
>
> Change-Id: I2cb23de5a3d1f75618abc1c8ab903db883837aa8
> Signed-off-by: default avatarJohn Grossman <johngro@google.com>

Change-Id: Ibd28c9d290494b0b19eb01caf2d9bfdef606a9b4
Signed-off-by: default avatarJohn Grossman <johngro@google.com>
parent 21e8c50b
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+10 −3
Original line number Diff line number Diff line
@@ -4111,6 +4111,7 @@ status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer(
    if (pts == AudioBufferProvider::kInvalidPTS) {
        buffer->raw = 0;
        buffer->frameCount = 0;
        mTimedAudioOutputOnTime = false;
        return INVALID_OPERATION;
    }

@@ -4203,7 +4204,7 @@ status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer(
        // the current output position is within this threshold, then we will
        // concatenate the next input samples to the previous output
        const int64_t kSampleContinuityThreshold =
                (static_cast<int64_t>(sampleRate()) << 32) / 10;
                (static_cast<int64_t>(sampleRate()) << 32) / 250;

        // if this is the first buffer of audio that we're emitting from this track
        // then it should be almost exactly on time.
@@ -4218,7 +4219,13 @@ status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer(
            ALOGVV("*** on time: head.pos=%d frameCount=%u",
                    head.position(), buffer->frameCount);
            return NO_ERROR;
        } else if (sampleDelta > 0) {
        }

        // Looks like our output is not on time.  Reset our on timed status.
        // Next time we mix samples from our input queue, then should be within
        // the StartupThreshold.
        mTimedAudioOutputOnTime = false;
        if (sampleDelta > 0) {
            // the gap between the current output position and the proper start of
            // the next input sample is too big, so fill it with silence
            uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32;