Loading media/libstagefright/FrameCaptureProcessor.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -136,7 +136,7 @@ status_t FrameCaptureProcessor::onCreate() { status_t FrameCaptureProcessor::onCapture(const sp<Layer> &layer, const Rect &sourceCrop, const sp<GraphicBuffer> &buffer) { renderengine::DisplaySettings clientCompositionDisplay; std::vector<renderengine::LayerSettings> clientCompositionLayers; std::vector<const renderengine::LayerSettings*> clientCompositionLayers; clientCompositionDisplay.physicalDisplay = sourceCrop; clientCompositionDisplay.clip = sourceCrop; Loading @@ -150,7 +150,7 @@ status_t FrameCaptureProcessor::onCapture(const sp<Layer> &layer, layer->getLayerSettings(sourceCrop, mTextureName, &layerSettings); clientCompositionLayers.push_back(layerSettings); clientCompositionLayers.push_back(&layerSettings); // Use an empty fence for the buffer fence, since we just created the buffer so // there is no need for synchronization with the GPU. Loading Loading
media/libstagefright/FrameCaptureProcessor.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -136,7 +136,7 @@ status_t FrameCaptureProcessor::onCreate() { status_t FrameCaptureProcessor::onCapture(const sp<Layer> &layer, const Rect &sourceCrop, const sp<GraphicBuffer> &buffer) { renderengine::DisplaySettings clientCompositionDisplay; std::vector<renderengine::LayerSettings> clientCompositionLayers; std::vector<const renderengine::LayerSettings*> clientCompositionLayers; clientCompositionDisplay.physicalDisplay = sourceCrop; clientCompositionDisplay.clip = sourceCrop; Loading @@ -150,7 +150,7 @@ status_t FrameCaptureProcessor::onCapture(const sp<Layer> &layer, layer->getLayerSettings(sourceCrop, mTextureName, &layerSettings); clientCompositionLayers.push_back(layerSettings); clientCompositionLayers.push_back(&layerSettings); // Use an empty fence for the buffer fence, since we just created the buffer so // there is no need for synchronization with the GPU. Loading