aaudio: prevent onAudioDeviceUpdate past close
To prevent late device update callbacks, the AudioStream was made into a RefBase AudioDeviceCallback. So now we can use a smart pointer to delay deletion of the stream if any callbacks are in flight while the stream is closed. So an AudioStream is now a RefBased object and can be used with android::sp. That required some changes to the way it is referenced in several places. MyPlayerBase was modified to use a weak pointer to the parent stream. Use delete[] for mDistributionBuffer Bug: 161914201 Bug: 163165126 Bug: 164411271 Test: see bug for repro of the crash Test: atest CtsNativeMediaAAudioTestCases Change-Id: Ic24aca3eaf5d1610504bb89c06001a37d0d4a1c3 Merged-In: Ic24aca3eaf5d1610504bb89c06001a37d0d4a1c3
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