Loading camera/Camera.cpp +6 −6 Original line number Diff line number Diff line Loading @@ -27,7 +27,7 @@ #include <camera/ICameraRecordingProxyListener.h> #include <camera/ICameraService.h> #include <gui/ISurfaceTexture.h> #include <gui/IGraphicBufferProducer.h> #include <gui/Surface.h> namespace android { Loading Loading @@ -184,14 +184,14 @@ status_t Camera::setPreviewDisplay(const sp<Surface>& surface) } } // pass the buffered ISurfaceTexture to the camera service status_t Camera::setPreviewTexture(const sp<ISurfaceTexture>& surfaceTexture) // pass the buffered IGraphicBufferProducer to the camera service status_t Camera::setPreviewTexture(const sp<IGraphicBufferProducer>& bufferProducer) { ALOGV("setPreviewTexture(%p)", surfaceTexture.get()); ALOGV("setPreviewTexture(%p)", bufferProducer.get()); sp <ICamera> c = mCamera; if (c == 0) return NO_INIT; if (surfaceTexture != 0) { return c->setPreviewTexture(surfaceTexture); if (bufferProducer != 0) { return c->setPreviewTexture(bufferProducer); } else { ALOGD("app passed NULL surface"); return c->setPreviewTexture(0); Loading camera/ICamera.cpp +6 −5 Original line number Diff line number Diff line Loading @@ -22,7 +22,7 @@ #include <sys/types.h> #include <binder/Parcel.h> #include <camera/ICamera.h> #include <gui/ISurfaceTexture.h> #include <gui/IGraphicBufferProducer.h> #include <gui/Surface.h> namespace android { Loading Loading @@ -79,13 +79,13 @@ public: return reply.readInt32(); } // pass the buffered SurfaceTexture to the camera service status_t setPreviewTexture(const sp<ISurfaceTexture>& surfaceTexture) // pass the buffered IGraphicBufferProducer to the camera service status_t setPreviewTexture(const sp<IGraphicBufferProducer>& bufferProducer) { ALOGV("setPreviewTexture"); Parcel data, reply; data.writeInterfaceToken(ICamera::getInterfaceDescriptor()); sp<IBinder> b(surfaceTexture->asBinder()); sp<IBinder> b(bufferProducer->asBinder()); data.writeStrongBinder(b); remote()->transact(SET_PREVIEW_TEXTURE, data, &reply); return reply.readInt32(); Loading Loading @@ -292,7 +292,8 @@ status_t BnCamera::onTransact( case SET_PREVIEW_TEXTURE: { ALOGV("SET_PREVIEW_TEXTURE"); CHECK_INTERFACE(ICamera, data, reply); sp<ISurfaceTexture> st = interface_cast<ISurfaceTexture>(data.readStrongBinder()); sp<IGraphicBufferProducer> st = interface_cast<IGraphicBufferProducer>(data.readStrongBinder()); reply->writeInt32(setPreviewTexture(st)); return NO_ERROR; } break; Loading cmds/stagefright/SimplePlayer.cpp +3 −3 Original line number Diff line number Diff line Loading @@ -64,12 +64,12 @@ status_t SimplePlayer::setDataSource(const char *path) { return PostAndAwaitResponse(msg, &response); } status_t SimplePlayer::setSurface(const sp<ISurfaceTexture> &surfaceTexture) { status_t SimplePlayer::setSurface(const sp<IGraphicBufferProducer> &bufferProducer) { sp<AMessage> msg = new AMessage(kWhatSetSurface, id()); sp<SurfaceTextureClient> surfaceTextureClient; if (surfaceTexture != NULL) { surfaceTextureClient = new SurfaceTextureClient(surfaceTexture); if (bufferProducer != NULL) { surfaceTextureClient = new SurfaceTextureClient(bufferProducer); } msg->setObject( Loading cmds/stagefright/SimplePlayer.h +2 −2 Original line number Diff line number Diff line Loading @@ -23,7 +23,7 @@ namespace android { struct ABuffer; struct ALooper; struct AudioTrack; struct ISurfaceTexture; struct IGraphicBufferProducer; struct MediaCodec; struct NativeWindowWrapper; struct NuMediaExtractor; Loading @@ -32,7 +32,7 @@ struct SimplePlayer : public AHandler { SimplePlayer(); status_t setDataSource(const char *path); status_t setSurface(const sp<ISurfaceTexture> &surfaceTexture); status_t setSurface(const sp<IGraphicBufferProducer> &bufferProducer); status_t prepare(); status_t start(); status_t stop(); Loading cmds/stagefright/stagefright.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -940,7 +940,7 @@ int main(int argc, char **argv) { } else { CHECK(useSurfaceTexAlloc); sp<SurfaceTexture> texture = new SurfaceTexture(0 /* tex */); sp<GLConsumer> texture = new GLConsumer(0 /* tex */); gSurface = new SurfaceTextureClient(texture->getBufferQueue()); } Loading Loading
camera/Camera.cpp +6 −6 Original line number Diff line number Diff line Loading @@ -27,7 +27,7 @@ #include <camera/ICameraRecordingProxyListener.h> #include <camera/ICameraService.h> #include <gui/ISurfaceTexture.h> #include <gui/IGraphicBufferProducer.h> #include <gui/Surface.h> namespace android { Loading Loading @@ -184,14 +184,14 @@ status_t Camera::setPreviewDisplay(const sp<Surface>& surface) } } // pass the buffered ISurfaceTexture to the camera service status_t Camera::setPreviewTexture(const sp<ISurfaceTexture>& surfaceTexture) // pass the buffered IGraphicBufferProducer to the camera service status_t Camera::setPreviewTexture(const sp<IGraphicBufferProducer>& bufferProducer) { ALOGV("setPreviewTexture(%p)", surfaceTexture.get()); ALOGV("setPreviewTexture(%p)", bufferProducer.get()); sp <ICamera> c = mCamera; if (c == 0) return NO_INIT; if (surfaceTexture != 0) { return c->setPreviewTexture(surfaceTexture); if (bufferProducer != 0) { return c->setPreviewTexture(bufferProducer); } else { ALOGD("app passed NULL surface"); return c->setPreviewTexture(0); Loading
camera/ICamera.cpp +6 −5 Original line number Diff line number Diff line Loading @@ -22,7 +22,7 @@ #include <sys/types.h> #include <binder/Parcel.h> #include <camera/ICamera.h> #include <gui/ISurfaceTexture.h> #include <gui/IGraphicBufferProducer.h> #include <gui/Surface.h> namespace android { Loading Loading @@ -79,13 +79,13 @@ public: return reply.readInt32(); } // pass the buffered SurfaceTexture to the camera service status_t setPreviewTexture(const sp<ISurfaceTexture>& surfaceTexture) // pass the buffered IGraphicBufferProducer to the camera service status_t setPreviewTexture(const sp<IGraphicBufferProducer>& bufferProducer) { ALOGV("setPreviewTexture"); Parcel data, reply; data.writeInterfaceToken(ICamera::getInterfaceDescriptor()); sp<IBinder> b(surfaceTexture->asBinder()); sp<IBinder> b(bufferProducer->asBinder()); data.writeStrongBinder(b); remote()->transact(SET_PREVIEW_TEXTURE, data, &reply); return reply.readInt32(); Loading Loading @@ -292,7 +292,8 @@ status_t BnCamera::onTransact( case SET_PREVIEW_TEXTURE: { ALOGV("SET_PREVIEW_TEXTURE"); CHECK_INTERFACE(ICamera, data, reply); sp<ISurfaceTexture> st = interface_cast<ISurfaceTexture>(data.readStrongBinder()); sp<IGraphicBufferProducer> st = interface_cast<IGraphicBufferProducer>(data.readStrongBinder()); reply->writeInt32(setPreviewTexture(st)); return NO_ERROR; } break; Loading
cmds/stagefright/SimplePlayer.cpp +3 −3 Original line number Diff line number Diff line Loading @@ -64,12 +64,12 @@ status_t SimplePlayer::setDataSource(const char *path) { return PostAndAwaitResponse(msg, &response); } status_t SimplePlayer::setSurface(const sp<ISurfaceTexture> &surfaceTexture) { status_t SimplePlayer::setSurface(const sp<IGraphicBufferProducer> &bufferProducer) { sp<AMessage> msg = new AMessage(kWhatSetSurface, id()); sp<SurfaceTextureClient> surfaceTextureClient; if (surfaceTexture != NULL) { surfaceTextureClient = new SurfaceTextureClient(surfaceTexture); if (bufferProducer != NULL) { surfaceTextureClient = new SurfaceTextureClient(bufferProducer); } msg->setObject( Loading
cmds/stagefright/SimplePlayer.h +2 −2 Original line number Diff line number Diff line Loading @@ -23,7 +23,7 @@ namespace android { struct ABuffer; struct ALooper; struct AudioTrack; struct ISurfaceTexture; struct IGraphicBufferProducer; struct MediaCodec; struct NativeWindowWrapper; struct NuMediaExtractor; Loading @@ -32,7 +32,7 @@ struct SimplePlayer : public AHandler { SimplePlayer(); status_t setDataSource(const char *path); status_t setSurface(const sp<ISurfaceTexture> &surfaceTexture); status_t setSurface(const sp<IGraphicBufferProducer> &bufferProducer); status_t prepare(); status_t start(); status_t stop(); Loading
cmds/stagefright/stagefright.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -940,7 +940,7 @@ int main(int argc, char **argv) { } else { CHECK(useSurfaceTexAlloc); sp<SurfaceTexture> texture = new SurfaceTexture(0 /* tex */); sp<GLConsumer> texture = new GLConsumer(0 /* tex */); gSurface = new SurfaceTextureClient(texture->getBufferQueue()); } Loading