Fix gapless playback
On some devices the actual framecount per buffer of an AudioTrack will be different than what was requested, which prevented the track from being reused. Now we create a new AudioTrack with the requested parameters, and then compare it to the track we already have. If they match, we throw away the new track and reuse the existing one. b/6644559 Change-Id: Id3e8c4460436f52e59b98ecaeb01c94f02877c1d
Loading
Please register or sign in to comment