audio policy service: fix potential deadlock in destructor
In the AudioCommandThread loop, release mLock before releasing the strong reference on the service as AudioPolicyService destructor calls AudioCommandThread::exit() which acquires mLock. Also check exiPending in thread loop before processing pending commands or sleeping. Bug: 15449050. Change-Id: I148bf21bd67ef721b5b5ee2c1a6afb185c59daa3
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