Loading include/media/AudioTrack.h +1 −0 Original line number Diff line number Diff line Loading @@ -409,6 +409,7 @@ private: int mLoopCount; uint32_t mRemainingFrames; uint32_t mMarkerPosition; bool mMarkerReached; uint32_t mNewPosition; uint32_t mUpdatePeriod; }; Loading media/libmedia/AudioTrack.cpp +13 −2 Original line number Diff line number Diff line Loading @@ -259,6 +259,7 @@ status_t AudioTrack::set( mLatency = afLatency + (1000*mFrameCount) / mSampleRate; mLoopCount = 0; mMarkerPosition = 0; mMarkerReached = false; mNewPosition = 0; mUpdatePeriod = 0; Loading Loading @@ -360,6 +361,9 @@ void AudioTrack::stop() // Cancel loops (If we are in the middle of a loop, playback // would not stop until loopCount reaches 0). setLoop(0, 0, 0); // the playback head position will reset to 0, so if a marker is set, we need // to activate it again mMarkerReached = false; // Force flush if a shared buffer is used otherwise audioflinger // will not stop before end of buffer is reached. if (mSharedBuffer != 0) { Loading @@ -386,6 +390,12 @@ void AudioTrack::flush() { LOGV("flush"); // clear playback marker and periodic update counter mMarkerPosition = 0; mMarkerReached = false; mUpdatePeriod = 0; if (!mActive) { mAudioTrack->flush(); // Release AudioTrack callback thread in case it was waiting for new buffers Loading Loading @@ -508,6 +518,7 @@ status_t AudioTrack::setMarkerPosition(uint32_t marker) if (mCbf == 0) return INVALID_OPERATION; mMarkerPosition = marker; mMarkerReached = false; return NO_ERROR; } Loading Loading @@ -755,10 +766,10 @@ bool AudioTrack::processAudioBuffer(const sp<AudioTrackThread>& thread) } // Manage marker callback if(mMarkerPosition > 0) { if (!mMarkerReached && (mMarkerPosition > 0)) { if (mCblk->server >= mMarkerPosition) { mCbf(EVENT_MARKER, mUserData, (void *)&mMarkerPosition); mMarkerPosition = 0; mMarkerReached = true; } } Loading Loading
include/media/AudioTrack.h +1 −0 Original line number Diff line number Diff line Loading @@ -409,6 +409,7 @@ private: int mLoopCount; uint32_t mRemainingFrames; uint32_t mMarkerPosition; bool mMarkerReached; uint32_t mNewPosition; uint32_t mUpdatePeriod; }; Loading
media/libmedia/AudioTrack.cpp +13 −2 Original line number Diff line number Diff line Loading @@ -259,6 +259,7 @@ status_t AudioTrack::set( mLatency = afLatency + (1000*mFrameCount) / mSampleRate; mLoopCount = 0; mMarkerPosition = 0; mMarkerReached = false; mNewPosition = 0; mUpdatePeriod = 0; Loading Loading @@ -360,6 +361,9 @@ void AudioTrack::stop() // Cancel loops (If we are in the middle of a loop, playback // would not stop until loopCount reaches 0). setLoop(0, 0, 0); // the playback head position will reset to 0, so if a marker is set, we need // to activate it again mMarkerReached = false; // Force flush if a shared buffer is used otherwise audioflinger // will not stop before end of buffer is reached. if (mSharedBuffer != 0) { Loading @@ -386,6 +390,12 @@ void AudioTrack::flush() { LOGV("flush"); // clear playback marker and periodic update counter mMarkerPosition = 0; mMarkerReached = false; mUpdatePeriod = 0; if (!mActive) { mAudioTrack->flush(); // Release AudioTrack callback thread in case it was waiting for new buffers Loading Loading @@ -508,6 +518,7 @@ status_t AudioTrack::setMarkerPosition(uint32_t marker) if (mCbf == 0) return INVALID_OPERATION; mMarkerPosition = marker; mMarkerReached = false; return NO_ERROR; } Loading Loading @@ -755,10 +766,10 @@ bool AudioTrack::processAudioBuffer(const sp<AudioTrackThread>& thread) } // Manage marker callback if(mMarkerPosition > 0) { if (!mMarkerReached && (mMarkerPosition > 0)) { if (mCblk->server >= mMarkerPosition) { mCbf(EVENT_MARKER, mUserData, (void *)&mMarkerPosition); mMarkerPosition = 0; mMarkerReached = true; } } Loading