screen_ui: Allow setting screen margin space.
We already have outer_width and outer_height in wear UI, and x_offset and y_offset in VR UI. This CL adds margin_width_ and margin_height_ to their base class (ScreenRecoveryUI) to shorten the gap. This will be in general useful for round or round-cornered screens. Move the density computation to ScreenRecoveryUI ctor so that the value can be used earlier. Bug: 62732748 Test: Setting and not setting margin_{width,height}_ on angler. Check the recovery texts (recovery menu as well as 'View recovery logs'). Change-Id: Ibf6238c9cc8949a42ed8a410e1c09d55b0b5a151 (cherry picked from commit 87f46508)
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