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Commit ced15907 authored by Sunny Goyal's avatar Sunny Goyal
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Fixing surface blur when using multiple surfaces

Separating the depth controller logic into a base
class so that different controllers can be used
for different surfaces

Bug: 236780815
Test: Verified locally
Change-Id: I2bd7ed50438453d6e41c73c8001a0d6a73091653
parent 3e64f943
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