Cleanup quick switch logic
- Remove mFinishingRecentsAnimationTaskId and related logic; track mLastStartedTaskId and mLastAppearedTaskTarget instead. - Don't finish controller if new gesture is in progress, only finish it when the last started task appears (and invalidate the handler at that point). - Remove onTaskAppeared() from GestureState, handle it directly in BaseSwipeHandler. - When the end target animation finishes, possibly change the end target from LAST_TASK to NEW_TASK or vice versa, depending on the last appeared task. Bug: 154814771 Bug: 154727089 Bug: 155609695 Bug: 154812078 Change-Id: I38669515d064a131361359087f502783d875ddde
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