Bypass systemstate check when using shared state
System state can change using the interaction, for eg: an app can enter immersive mode in the middle of quickswitch. Ignore such changes to prevent system gestures getting blocked by an app > Fixing nullpointer in device locked consumer construction when user is not locked yet > Creating a fallback resetGesture input consumer, which cancels any pending transition in case we missed to cancel it Bug: 134091263 Bug: 134406364 Change-Id: Iafc4e53691f50862b013ad9c4023839044cf1d72
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