Fix anim done callback not being called sometimes
We should call dispatchFinishedWhenDone in endAnimations instead of calling dispatchAnimationsFinished as the former will run the listener. However, we only do this if we were running animations in the first place. Bug: 132285006 Test: Build and manual test endAnimations() call Change-Id: I31afdc4c9e3ef5f56eda6178569d5c264c16ae78
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