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Commit 0471b983 authored by Sunny Goyal's avatar Sunny Goyal
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Using FrameCallbacks instead of windowCallbacks for surface removal

WindowCallbacks is called during the draw pass, before the frame has
been sent to the surfaceFlinger. Frame callback will provide a closer
approximation for when the frame is actually rendered on screen.

Bug: 141126144
Change-Id: I62aab526c2ca24b00b5e7b312b36080f26c7b439
parent e29a9f79
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