Pass latency information from app to input
Once the app learns about the frame's timeline, it will tell inputdispatcher about it. We are adding a new callback similar to 'finishInputEvent', called 'reportLatencyInfo'. This will tell inputdispatcher about the queue time and the present time of each frame that was caused by input. InputDispatcher will then be able to reconstruct the input event timeline and report the end-to-end latency metrics. In a separate CL, we will add LatencyTracker, which will eventually receive this data. Using the event id and the provided queue time and present time, we will be able to reconstruct the end-to-end latency inside LatencyTracker. Bug: 167947340 Test: atest inputflinger_tests libinput_tests Change-Id: I181532a01b34eecd186bc3c74db289fc59c5955c
Loading
Please register or sign in to comment