surfaceflinger: use RE::Surface in DisplayDevice
This allows us to eliminate all direct use of EGL from DisplayDevice. Test: SurfaceFlinger_test Change-Id: Ic7b006dfd8e3f067625896c3020b55914b9fc65b
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This allows us to eliminate all direct use of EGL from DisplayDevice. Test: SurfaceFlinger_test Change-Id: Ic7b006dfd8e3f067625896c3020b55914b9fc65b