Add locking within RenderEngine during rendering
Multiple threads are allowed to access RenderEngine, which poses several issues: 1. The image cache needs to be synchronized 2. It's theoretically possible for a thread other than the SF main-thread to call drawLayers, which can cause undesirable behavior. Bug: 128306587 Test: manual tests Change-Id: Ic18b71924aa3c4d72f02f95ebf928257fb9e50ed
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