Store pointers in vector inside MotionEntry
For better support of arbitrary number of pointers, and for easier interfacing with the rest of the system, convert MotionEntry to use std::vector for PointerCoords and PointerProperties. Bug: 211379801 Test: TEST=inputflinger_tests; m $TEST && $ANDROID_HOST_OUT/nativetest64/$TEST/$TEST Change-Id: I91b4a88ec5df3f017ade8a6e55be3d3c1281de75
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