Adding BT2020 to ColorManagement in RenderEngine drawMesh
Adding support to transform between BT2020 and Display P3 and sRGB, with the addition of DISPLAY_BT2020, BT2020 is a viable input/output non-hdr dataspace and must be supported. Bug: 115335239 Test: Existing RenderEngine tests should pass Change-Id: Ic1cdc88b40afe87584c1dfd46b356784ca21d63e
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