SurfaceFlinger: fix early latching of buffers
Use the FrameTimeline::SurfaceFrame predicted present time to avoid latching a buffer too early (i.e. before the time SurfaceFlinger planned to latch this buffer when the app requested a vsync callback). Bug: 169901895 Test: expand notification shade and observe systrace Change-Id: I823546992c89f88c0c29b839ce21c79ff1ffcfbd
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