sf: Restrict GPU tile render feature to MAX_LAYER_COUNT
- When number of layers exceed MAX_LAYER_COUNT, the compType array that is used in tile render feature overflows which leads to memory corruption causing random crash. - To avoid this possible memory corruption, limit GPU tile render feature to MAX_LAYER_COUNT. Change-Id: I42a4245345aa689d0254843686d52eb8c6724955 CRs-Fixed: 863707
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