Apply shadow to roundedRects in RenderEngine.
This CL results in more accurate shadows compared to previous code, but still does not handle the situation where the shadow layer has a parent with a round rect clip AND the intersection of that clip with this layer does not result in a round rect. Test: atest librenderengine_test Bug: 186773838 Change-Id: I91dffd82bb4d5837cb20926ff0880dfc183e560c
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