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Commit abe61bfd authored by Daniel Lam's avatar Daniel Lam
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BufferQueue no longer hardcodes buffer counts

BufferQueue is now more flexible as it can be used
by SurfaceMediaSource in addition to SurfaceTexture.

Change-Id: I4222be8918d63372c44fcd412d9ad241c6a3eeb9
parent a344c2bb
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