Isolate knowledge that fb target == output buffer
HWComposer didn't allow the virtual display output buffer to be set directly, instead it always used the framebuffer target buffer. DisplayDevice was only providing the framebuffer release fence to DisplaySurfaces after a commit. This change fixes both of these, so both HWComposer and DisplayDevice should continue to work if VirtualDisplaySurface changes to use separate framebuffer and output buffers. It's also more correct since VirtualDisplaySurface uses the correct release fence when queueing the buffer to the sink. Bug: 8384764 Change-Id: I95c71e8d4f67705e23f122259ec8dd5dbce70dcf
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