Trace each config option in RenderEngine's shader priming
This adds minimal tracing overhead compared to the significant tracing already being done for these draw calls, and may help downstream developers better understand how each configuration option contributes to device boot time. Test: presubmit Bug: N/A Flag: NONE trivial debug tracing Change-Id: I9ed45e3a57223eb6c4f4af78c05c72facb3941ce
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