Donate to e Foundation | Murena handsets with /e/OS | Own a part of Murena! Learn more

Skip to content
Commit 6faad801 authored by Noelle Scobie's avatar Noelle Scobie
Browse files

Trace each config option in RenderEngine's shader priming

This adds minimal tracing overhead compared to the significant tracing
already being done for these draw calls, and may help downstream
developers better understand how each configuration option contributes
to device boot time.

Test: presubmit
Bug: N/A
Flag: NONE trivial debug tracing
Change-Id: I9ed45e3a57223eb6c4f4af78c05c72facb3941ce
parent adcbb982
Loading
Loading
Loading
Loading
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Please register or to comment