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Commit 63f9dbf9 authored by Lloyd Pique's avatar Lloyd Pique
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[SurfaceFlinger] Hide SyncFeatures behind RenderEngine

This allows a future test that uses BufferLayerConsumer as-is and does
not actually set up a GL context to work by adding call expectations to
RenderEngine for what sync configuration should be used.

SyncFeatures is a singleton, and makes a bunch of GL queries when first
constructed to determine what is supported by the GL driver. It made
most sense to me to hide this inside the RenderEngine for that reason.

Test: Builds
Bug: None

Change-Id: Ic62bfb689a84fd9e509139c7f189223cf215277e
parent b1a4e00a
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