SurfaceFlinger Input: Shrink frame by surfaceInsets.
Probably best explained by the comment in InputWindow.h. We can't use touchable region because we need to shift the coordinate space. As a follow-up I'm going to look in to shifting the coordinate space on the client but it was very non obvious where to do so. Test: Manual Bug: 80101428 Bug: 113136004 Bug: 111440400 Change-Id: Ibbaffa89a80f3a047c716265251f547631bdf802
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