opengl/tests/gl2_cameraeye/Android.mk
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Uses a SurfaceTexture feeding into a OpenGL ES2 GLSurfaceView. Also uses accelerometer data and SurfaceTexture-provided timestamps for a simple physics simulation which moves the camera preview oval in response to device movement. Change-Id: I275a0c6a4e25829d617e635b25e70e2a9c8455cb