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Commit 55be505a authored by Shuzhen Wang's avatar Shuzhen Wang
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Surface: Use buffer id to synchronize slots

For the same buffer, GraphicBuffer's buffer_handle_t* may change when
doing attach/detach. Use Id instead.

Test: Call attach/detach, and observe mRemovedBuffers is updated
Bug: 38238747
Change-Id: I6ab1ae5340565f98cb981b7e38c31a4f85190e56
parent b667c05f
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