Improve RenderEngine's blur performance.
This CL uses new Skia APIs to skip the unnecessary glClear issued when creating the temporary surfaces. On a Pixel 5 device this showed an ~6% improvement in total GPU time as well as a similar improvement on the CPU time taken by Skia to isssue the calls to the GPU. Test: perfetto traces Bug: 176903027 Change-Id: If04b795ce44107670e9e752b10ab5470393e1e32
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