First patch for async renderengine.
1. return a std::future object from DrawLayers() instead to make it asynchronously 2. retire drawFence value from drawLayers() parameter list. Bug: 180657548 Test: android.hardware.graphics.composer@2.2-vts, libcompositionengine_test, libsurfaceflinger_unittest and librenderengine_test pass Change-Id: If63c11762d1cce7b053cc72aaeaed6dd7904877f
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