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Commit 2b6386e1 authored by Chia-I Wu's avatar Chia-I Wu
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surfaceflinger: add RenderEngine::mEGLDisplay

It does not make much sense to have EGLConfig/EGLContext but not
EGLDisplay in RenderEngine.  We also need this as we move forward on
making EGL an implementation detail of RenderEngine.

Test: SurfaceFlinger_test
Change-Id: I9e2c9b9817e2c2a9b2555ea575be6dcd91927b79
parent b2c76246
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