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Commit 29b5762e authored by Mathias Agopian's avatar Mathias Agopian
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don't return the current buffer from dequeueBuffer

we were not reseting mCurrentTexture in some situations
which in turn caused dequeueBuffers() return a
"FREE" buffer that was also current.
Very often it was harmless, but it created a race with
updateTexImage() which could cause the following
queueBuffers() to fail.

Bug: 5156325
Change-Id: If15a31dc869117543d220d6e5562c57116cbabdb
parent 3902be62
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