Compute unique layer name in with sequence
Remove 'getUniqueLayerName' so we could remove stack lock from 'createLayer'. Bug: 202621651 Test: atest libsurfaceflinger_unittest Test: atest SurfaceFlinger_test Change-Id: If5f4386b6da99bd540231b0c197c59a5823d7d4a
Loading
Please register or sign in to comment