Change setScissor() to take in Vulkan coordinate convention.
* Cache dimensions in GLSurface and GLFramebuffer so that we don't have to query properties through gl. * Change argument to const Rect& Bug: 114439058 Change-Id: Ia5ba9405af92819152e26e13508e0b57bc73f233 Test: SurfaceFlinger_Test, go/wm-smoke
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