audio policy: correct force use touch sound delay
Do not apply the special delay added in setForceUse() multiple times. This delay was meant to be applied only once to avoid truncating touch sounds but is actually used multiple times when updating routes on all output streams, thus lengthening the call audio path switch time unnecessarily. Bug: 163537547 Test: manual call routing test Change-Id: I6fe15d4ed9b1f37452921585e9f7684637e8a30b (cherry picked from commit b36b4acc)
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