Camera: fix race issue in Camera2 clients
Updating of the mDevice sp<> is racy. This change will cause the Camera3Device object lives until the client is destructed (which can be a few seconds after camera app closed and GC kicking in to delete the client) The benefit is the dumpDevice can remain lock free. Also fix a problem where we call virtual function disconnect in Camera3Device destructor. Test: the double free problem cannot reproduce Bug: 112639939 Change-Id: I77762db8f59cf33891631d13fc3bdb3830ae08fb
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